In the works (Procedurally Generated Levels!) - April 19


Here's a small preview of whats coming in the next few weeks probably. I have been working on a new Blitz game-mode, with procedurally generated levels. Of course, this changes how levels are generated, and it is a big project to undertake, but I'm super excited to be working on it.  I think it will really push my coding abilities. As of right now, I have spent many hours trying to get this simple mechanic to work, and here it is! Randomly generated paths connecting the player to the end of the circuit. When all of this is done, it will look like a normal level, but will be generated on run-time, allowing for a nearly infinite number of levels. Stay tuned for future updates!

Files

Circuit Rush Mac v1.1.app.zip 19 MB
Apr 17, 2020
Circuit Rush Windows v1.1.zip.zip 19 MB
Apr 17, 2020

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